Below is a short tutorial video detailing how to designate a Blender object as an EnVi zone for analysis with EnergyPlus.
Category Archives: Tutorials
VI-Suite v0.3 – Tutorial 6 – LiVi Artificial Lighting
Below is a short video detailing how to do an artificial lighting simulation using Radiance with the LiVi component of the VI-Suite.
VI-Suite v0.3 – Tutorial 5 – LiVi Natural Lighting
Below is a video detailing how to calculate natural lighting levels such as Lux and Daylight Factor with Radiance using the LiVi nodes of the VI-Suite.
VI-Suite v0.3 – Tutorial 4 – Shadow Study
Below is a short tutorial video detailing how to do a shadow study analysis with the VI-Suite.
VI-Suite v0.3 – Tutorial 1 – Activation
I have just released the version v0.3 of the VI-Suite. Important changes compared to the previous 0.2 release are:
- LiVi Basic, Compliance and CBDM contexts are now all specified within a combined LiVi Context node
- Experimental support for Radiance’s new Photon Mapping capabilities.
- Specification of heating, cooling, occupancy, equipment and infiltration for EnVi zone is now done within the EnVi network node tree.
Tutorial video showing the activation of the VI-Suite within Blender is linked below. Enjoy.
VI-Suite v0.2 – Tutorial 3 – Sun Path Analysis
The short video below details the usage of the VI-Suite sun path nodes, and the creation of a sun path with dynamic sun position, sun colour, and sky background.
VI-Suite v0.2 Sun Path from Ryan Southall on Vimeo.
VI-Suite v0.2 – Tutorial 2 – Wind Rose
As Vimeo now only allows 1 HD video upload per week these video tutorial posts are going to come through quite slowly but here is the next one detailing the creation of wind roses. Enjoy.
VI-Suite Wind Rose from Ryan Southall on Vimeo.
VI-Suite v0.2 – Tutorial 1 – Installation
Hi.
Embedded below is the first video in the v0.2 tutorial series. In it I quickly go over the installation of the VI-Suite and navigating the Blender interface to get you starting to create VI-Suite nodes.
v0.2 is mostly a bug fix release with some under the hood changes that hopefully make it more robust. The most important of these is in LiVi where results are now stored within the sensing meshes and results animated in a different way so there is no longer an 8 frame animation limit. The wind rose and sun path analyses have also seen some cosmetic love and there is one new feature; the ASC import node for importing accurate terrain height data in Esri Ascii format.
v0.2 has been released onto the VI-Suite website at http://arts.brighton.ac.uk/projects/vi-suite. As Google Code is shutting down VI-Suite code repositories can now be found on GitHub. v0.2 code can be checked out from https://github.com/rgsouthall/vi-suite.v02.git and v0.3 code, which is currently bleeding edge and unlikely to run, can be found at https://github.com/rgsouthall/vi-suite.v03.git.
VI-Suite v0.2 Installation from Ryan Southall on Vimeo.