WEEK 3 – ANALYSIS – TASK 2 1024 ARCHITECTURE

1024 ARCHITECTURE 

I chose to look at 1024 architecture as I wanted a different type of research to investigate compared to what I had explored previously. I had recently discovered the ‘Electronic Music’ exhibition at the Design Musuem and although I had not been in person, I explored various aspects of it within my sketchbook including early pioneer of experimental electronicmusic Daphne Oram as well as the general exhibition but I was intrigued by the artist 1024 architecture who created a sound reactive visual installation for the exhibition. Among further inspection of their website and work on YouTubethey have really caught my attention with their style as they are so unique and captivating through their use of colours and shapes through an installation. I would love to experiment with lights and installations within my work which might be quite different in terms of gathering equipment with this global pandemic however I could always give it a go or create something using an online program.  

https://www.youtube.com/watch?v=91aSqBk22zc 

“By adding energy to the matter it interacts with, questioning public space, stage and performative arts, 1024 creates an immersive world made of abstract geometry, lights and movement.” 

This quote explains why I was captivated by their work in the first place, my tutors encouraged me to explore the link and connection between lighting and electronic music and how the two work together to influence each other. For example, when in a club, I much prefer if there’s different types of lights especially in distinct colours as I always feel like this enhances the experience better and creates a more interesting and sensory escapade than if there were not any lights. This logic can also be applied to installations and exhibitions with music, especially electronic music. Also, as this is my third-year project and I love electronic music, I thought even if I do not include it within my work, it is such a part of my identity I should professionally research more into it. 

SPHERE: Compute Shader Test 

1024 architecture

I watched this video of 1024 doing a compute shader test for one of their projects called ‘Sphere’. I was unaware to what any of this meant but was intrigued by the look of the video and was not disappointed. A computer shader is used commonly within 35 computer graphics to shade three dimensional scenes and this video shows a trial using it. It was as if I was watching something form and collide in space due to the fact that it was an orangeorb like object with light coming from it, and looked exactly like a meteor or atom in space. A lot of energy is shown within the video as it seemed like it was sped up as it is going so fast; the sphere changes shape and changes as if it is affected by a light. It also looked as if there was a bright orange light reflected in a body of water moving around to the natural waves. I found this interesting as something computer generated reminded me of two completely different types of nature. I would love to create some shapes and textures like this through video using a colored light and some water to experiment and see what I could create. 

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