KEY TERMINOLOGY

It is important for teachers and support staff to use the correct terminology and language associated with computing, to help pupils increase their knowledge and understanding of digital literacy. Here is a list of key terminology.

Abstraction – The removal of any unwanted or unnecessary information.

Algorithm – A set of rules/instructions to be completed to solve a problem.

Coding – A set of rules/instructions that tell a program what to do

Computational Thinking – A thought process that will solve problems through abstraction, creating algorithms and breaking down problems into smaller pieces.

Debugging – Removing any errors from a program.

Decomposition – Breaking down a problem into smaller parts to make it more manageable.

Digital device – A physical system that represents data in binary format (0 and 1).

Hardware – The physical parts of computing systems.

Input device – A device that sends information to a computer to complete a specific action. (e.g. a mouse)

Logical reasoning – The idea of applying knowledge and understanding to predict outcomes.

Output device – A device that recieves information from a computer to complete a specific action (e.g. a printer).

Physical device – A device that has an input/output.

Repetition – Performing a specific action repeatedly.

Sequencing – The order in which an action or event occurs.

Software – The programs or operating systems used by computers.

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