Immersive Teaching & Learning

University of Brighton

Grand Parade

School/Department Room Quantity Resource Type Software Training Services; S.of Art; S.of Media; S.of Architecture & Design Tech-Hub (GP140) 1 VR Headset HTC Vive Pro Software Training Services Tech-Hub (GP140) tbc VR Headset Rapid Electronics (tbc/coming soon) Software Training Services Tech-Hub (GP140) 1 360° Camera GoPro Fusion Software Training Services Tech-Hub (GP140) 12 Computers (+ Software)…

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Watts Building

School/Department Room Quantity Resource Type Information Services ___ 4 VR Headset Oculus Go Information Services ___ 50+ VR Headset Google Cardboards Galore Information Services ___ 1 per site 360 Camera Ricoh Theta Information Service N/A N/A Digital Tool / License ThingLink Contact your school Learning Technologies Advisor to discuss the use of any of the…

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School of Business and Law

AUGMENTED REALITY (AR) MARKETING CONSULTANCY: Dan Bannet’s Bright Young Things & the Pocket Angel AR App Project The agency, called Bright Young Things, operates from the university’s Eastbourne campus and offers services including marketing, communications, public relations, market research, and event management. University of Brighton’s Principal Lecturer Dan Bennett came up with the idea after his…

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Mithras House

School/Department Room Quantity Resource Type S.of Business —- 3 VR Headset Oculus Go The headsets were used in a project in collaboration with Hewlett Packard Enterprise (HPE): Pocket Angel App. For inquiries in regards to the Oculus Gos please contact Simon Letchford: s.p.letchford@brighton.ac.uk TAGS: Virtual Reality 

Cockcroft Building

School/Department Room Quantity Resource Type CEM VR Lab 1 High-Spec Computer Windows CEM VR Lab n/a VR Software Unity3D CEM VR Lab n/a VR Software SteamVR CEM VR Lab 1 VR Headset HTC Vive CEM VR Lab 1 VR Headset Varjo VR-1 (Coming soon) SET 6th Floor 1 Computer Linux SET 6th Floor 1 AR…

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eLearning/event/360/image01_14.03.2017

Information Services / eLearning Team

School/Department Room Quantity Resource Type IS/eLearning Team ___ 4 VR Headset Oculus Go IS/eLearning Team ___ 50+ VR Headset Google Cardboards Galore IS/eLearning Team ___ 1 per site 360 Camera Ricoh Theta IS/eLearning Team N/A N/A Digital Tool / License ThingLink Contact your school Learning Technologies Advisor to discuss the use of any of the…

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Information Services / Central Media Services

School/Department Room Quantity Resource Type IS/CMS ___ 1 VR Headset HTC Vive Pro IS/CMS ___ 1 360 Camera Garmin Virb 360 IS/CMS ___ 1 360 Camera Insta 360 Pro  These resources are for central media production purposes. Contact cmsbookings@brighton.ac.uk with any inquiries. TAGS: Virtual Reality / Augmented Reality / 360 

SIM(ulation) Day @ Explore Studio (Falmer, Checkland D132) | May & June 2019 (13:00-16:00)

PAST EVENT About the Event Organizers: eLearning Team Available Dates: Mon 13th of May (Sign-up); Thu 16th of May (Sign-up); Thu 6th of June (Sign-up) *Each date will be limited to 15 attendees. Please confirm your attendance by clicking on the links provided above*. Over the past year, more technologies have become available at the University…

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eLearning/event/360/image01_14.03.2017

Collaborative 360 Video & VR Drop-in Session | 14.03.17 (11:00-14:00)

PAST EVENT About the Event Organizers: eLearning Team, Central Media Services, and Marketing teams. Born out of an initial inquiry from the school of Environment and Technology the eLearning Team, in collaboration with Central Media Services and the Marketing Teams, decided it was time to explore what facilities the University already had, bring interested parties together…

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eLearning/event/360/image01_06.09.2017

Playful Learning in 360 @ Playful Learning Conference, Manchester Metropolitan University | 06.09.17

PAST EVENT About the Workshop Organizers: Katie Piatt and Nick Feather (eLearning Team) Katie Piatt and Nick Feather from University of Brighton’s eLearning Team ran a workshop session at the 2017 Playful Learning Conference titled “Choose Their Own Adventure – Travels in Virtual Reality”. This idea came about because they were keen to explore some of…

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