I genuinely believe that the placement year and the learnings I have been able to make through my university modules have all combined to create a step-change in my expertise, motivation, self-discipline and positive attitude towards the future.
This has already translated to the fact that I have been fortunate to secure a place on a graduate programme.
Please tell us a bit about your project
The final year project focuses on some of the frustrations with savepoints, checkpoints and death in a video game. I chose this topic because I believe many video games take a different approach to these three features, so much so that I often lost interest in the game. I decided to work on a research paper to look at possible solutions and hopefully find a better approach and ultimately improve the user experience.
I decided to focus on picking my supervisor very early in the schedule and looking back I think this was the best decision I could have made. Regular meetings and discussions with him have been instrumental in guiding me in the right direction, especially with planning, meeting deadlines and technical guidance.
The facilities at the university have also been very helpful, especially in supporting me with access to the extensive amount of research I needed to do. I was also able to access fellow students to support me in various stages of the testing – both were invaluable in helping me create the result.


