Vertical Slice in Blender
Here I will post all of the updates on my 3D model of my vertical slice!
As you can see in this image, I have made a basic version of the overall model, for example some basic pillars, a basic chair and some stairs that I used simple deform to get the shape of!

22/11/24 update:
Today in Andy’s lesson I redesigned the pillars by making them a different shape and length, was able to make the stairs cover the platform (which I will cut at one point to add the wall behind said area) and I have also added a carpet and floor!, I found this quite challenging as I had to add collision to certain objects as well as the cloth texture to the carpet (It would sometimes fall through the scenery!), I was eventually able to get a still image that I liked and I applied it to the carpet, making it permanently be a “cloth”, thanks to having a wider area to work with I feel like I can play around with the overall area and my different models easier!
