November 21

Vertical Slice in Blender

Here I will post all of the updates on my 3D model of my vertical slice!

As you can see in this image, I have made a basic version of the overall model, for example some basic pillars, a basic chair and some stairs that I used simple deform to get the shape of!

 

old version of the slice

 

 

22/11/24 update:

Today in Andy’s lesson I redesigned the pillars by making them a different shape and length, was able to make the stairs cover the platform (which I will cut at one point to add the wall behind said area) and I have also added a carpet and floor!, I found this quite challenging as I had to add collision to certain objects as well as the cloth texture to the carpet (It would sometimes fall through the scenery!), I was eventually able to get a still image that I liked and I applied it to the carpet, making it permanently be a “cloth”, thanks to having a wider area to work with I feel like I can play around with the overall area and my different models easier!

general shot of model Close Up shot of model


Posted November 21, 2024 by Rodrigo Vicente Ribeiro in category LB457

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