Chosen Game: Monopoly.
We learnt about MAF, which stands for Mechanics, Aesthetics and Framework.
Mechanics: To stream line the game, and make it feel more like the fast pace board games most are used to, I’ve decided to make a new mechanic called “Duel”
Aesthetic: I’ve decided to make my Monopoly Spanish themed, specifically in a modern day Spain. With 4 “Main” points which’ll make the 4 different corners of the board, I’ve chosen to use “Madrid”, “Barcelona”, “Andalusia”, and “Andorra”
I’ve decided to make each region have a characteristic area to base the squares on, for example in Madrid I decided to pick “Plaza Mayor”, which is the biggest shopping district in Spain as well as one of the most iconic places in Madrid. I would like to incorporate having more shops/stops in this area where the players are “forced” to pay if they land in someone’s shop.
For Barcelona, I’ve chosen to go with it’s most famous monument “La Sagrada Familia”, a monument that has been under construction since 1882. I’d like to incorporate a way where there are more stations around this area, or even more chance spots in this area.
Andalusia is a challenging place to pick one specific atmosphere to represent it, as the south is Spain is made up of so many different cultures, I believe it would be “best” to have certain characteristic Spanish traditions/doodles to represent this area. These would include “La Sevillana”, as well as “Costa Del Sol”
It would definitely be challenging, but I would aim to have more chance spaces in Andalusia, to set the vibe/mood of the spontaneous nature of not knowing what you’ll encounter when you’re in the south of Spain!
I was originally going to go with The Basque Country as my final choice. However, I decided to change it to be Andorra instead, as I feel as I can play around with that area of Spain much better than The Basque Country. Andorra is popular for buying houses, so maybe I will put the “shops” as houses to simulate the real world Andorra.