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I employed technical media via SolidWorks to produce part drawings and 3D models to give a rough idea of how an ideal final product would look. The real-life process of making a guitar is very technical, and due to the steam-bending process in forming the sides of the body (as well as the amount of intricate components) it would be impractical to design drawings of each individual component pre-manufacture. As such, I am using drawings and 3D models as a visual aid to represent how an ideal final product would look. To demonstrate internal workings, I chose to design the main parts of the guitar (body, soundboard, neck, head) separately. These models may differ from my hand-drawn sketches (namely the lack of signature cut-out on the body of the guitar)– this is because the process used to form these features is not translatable into CAD.
Below is a gallery containing a 3D model and 2D drawing of the body of the guitar. Note the internal braces on the body; they are there to help support the body through the tension it experiences.