Students and staff from Computer Science for Games and Fashion with Business Studies degrees united to create a catwalk show like no other.
The cutting-edge virtual reality experience, entitled Fashion 360 VR, was developed over four months with the objective of providing an immersive new way to experience fashion students’ collections.
Via a VR headset, users could view a digital runway show featuring models displaying the students’ distinctive designs. The technology was available for visitors to use during the Graduate Show at the University’s City campus and was then on display at Graduate Fashion Week in London.
Talent Talks is a series of regular careers-focused events from Wired Sussex which culminate in a large, annual three-day festival in June called Talent Fest, designed to give job seekers a platform to meet and connect with some of the best digital, media and technology companies in Sussex, as well as get top careers advice from those working in the digital sector.
Here’s what Wired Sussex have to say about this up-coming event:
For this Talent Talks event, Wired Sussex and a range of guest speakers will be sharing practical advice, tips and strategies to finding work in the digital, media and tech sector.
We’ll discuss the broad range of careers available, offer practical advice on how to find new work opportunities, stand out from the crowd and connect with the right people. Read More →
We had a great turnout at this month’s Codefest which took place on Friday, with students from a range of computing and engineering subject areas taking part.
Students were set tasks, either ten challenges for “advanced” or five challenges for “beginners”, that had to completed within two hours. They had to reverse engineer the question based on test cases for each challenge – focused on logic, maths and programming skills, to provide the solutions.
University of Brighton partnered with local AAA developers to host Brighton’s first GAY(M) JAM, a collaborative competition celebrating inclusion and diversity within gaming.
GAY(M) JAM was a non-profit, social, and competitive event organised by the Game Jam and LGBTQ+ Societies on 23-25 February 2019. Teams of 40 of our students from eight different courses worked together for 48 hours to make a game from scratch that focused on LGBTQ+ inclusivity and included authentic and impactful LGBTQ+ characters or story lines.
This themed event was a big success and allowed participants to get first-hand experience on how to make a game from scratch, build their portfolio, improve their teamwork and communication skills, be creative, network, win prizes, and, most importantly, have fun!
Students recently flexed their coding skills at the Christmas Codefest event. Open to all levels, students had to solve programming challenges in teams. The winning team were presented with a Raspberry Pi set and case each.
Run by Almas Baimagambetov, the sessions are a great way to improve your computing skills. If you missed this event, look out for the next one in the New Year ~ January 9th ~ then monthly throughout the year.
Team Win, made up of students Jasmine Allan, Brandon Asprey, Karol Bolek, Piotr Chyrc and Caleb Smith – all of whom study Digital Games Development – won the Accessibility Award at the UKie (UK Interactive Entertainment) Student GameJam 2018.
Based on the theme ‘change’ five teams of first and second year students from Computer Science for Games and Digital Games Development took part in the event organised by UKie (UK Interactive Entertainment, the trade body for the UK’s games and interactive games industry).
Our teams had just 30 hours to work together to create a game based on the theme ‘change.’ Game jams are rapid development sessions which get participants thinking on their feet under severe time pressure while working together in small teams. It’s great experience and brilliant for portfolios as taking part in game jam’s is highly valued by employers in the games industry. Read More →