Computing at Brighton

University of Brighton computing blog

Gay(m) Jam

University of Brighton partnered with local AAA developers to host Brighton’s first GAY(M) JAM, a collaborative competition celebrating inclusion and diversity within gaming.
GAY(M) JAM was a non-profit, social, and competitive event organised by the Game Jam and LGBTQ+ Societies on 23-25 February 2019. Teams of 40 of our students from eight different courses worked together for 48 hours to make a game from scratch that focused on LGBTQ+ inclusivity and included authentic and impactful LGBTQ+ characters or story lines.

This themed event was a big success and allowed participants to get first-hand experience on how to make a game from scratch, build their portfolio, improve their teamwork and communication skills, be creative, network, win prizes, and, most importantly, have fun!


The event was proudly sponsored by our university’s Research Centre for Secure, Intelligent and Usable Systems (CSIUS), UKIE, and local video game studios Studio Gobo, Electric Square, and Hangar 13 who provided prizes, food, industry mentors, and judges for the event. Students were also supported by Senior Lecturers Richard Leinfellner, Paul Ryan, and Panagiotis Fotaris who served as mentors for the event.

Studio Gobo and Electric Square are incredibly proud to be partnering with the University of Brighton for its first ever GAY(M) JAM. We as an employer are passionate about diversity and inclusiveness, and we are looking forward to future collaborations with the University of Brighton”, said Jim Callin, Technical Director and Co-founder at Studio Gobo.

Andy Wilson, Vice President of Development at Hangar 13, also commented “We’re really happy to support the University of Brighton with this competition. It highlights exactly why we chose Brighton for the location of our new studio – the city is home to a diverse, open-minded group of people and speaking as someone from the LGBTQ+ community myself, it’s exactly the sort of thing I would have loved to see my university get behind back when I was completing my degree. Congratulations on a job well done and we’ll hopefully be seeing a lot more of you as our studio looks to build close ties with Brighton university.”

The Judging Panel consisted of Leon Cliff (Member Relations Officer, Ukie), Mike Williamson (Senior Artist, Hangar 13), the Studio Gobo team, Stirling Murphy (President of the LGBTQ+ Society and Computer Science for Games stu

dent), Prof Helen Kennedy (Head of School of Media) and Dr Paul Ryan (Research Centre for Transforming Sexuality and Gender).

Marc Walker, Charly Zhu, Ryan Fagan and Martin King – aka ‘Ryan’s Rebels’ –  were the winning team with their game Rocket Man.  Congratulations!!


Laura Ruby • February 25, 2019

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