Ditchling Museum Project- Development

I initially included a speech bubble of the crow singing to make that element of the story clearer. I ultimate decided to get rid of it as it really wasn’t necessary, and it was clear enough already with the visuals alone. I showed the bad singing of the crow through the wonky musical note.

I decided to create the picture in black and white. I feel this worked well with the crow, the cheese and the tree. They are well defined, and the cheese is a focal point. I used 0.4 fine liners for the line work. I used this because it would allow me to create very clean and precise line art that would lend itself well to the cartoony style. I did do some brushwork on the tree to create some varying line weights. With the design of the Fox I wanted to capture the cunning and malicious eyes foxes have. But with the crow I wanted its eyes to be vacant and expressionless, this would fit the dopey character.

Although I am happy with the Fox’s character design, I am not quite as happy with the overall image – it is not as eye catching as the crow. However, I like his expression and the look of anticipation on his face.

I decided to do the image in back and white, using a range of grey toned alcohol based markers. This would allow me to use blending techniques to create more realistic shading.


Disney foxes

Fox McCloud- Star Fox

Fox McCloud- Star Fox

Ditchling Museum Project

The Fox and The Crow

I decided to choose this short story as I thought it lent itself to a frozen moment as there is one crucial moment in the story. The frozen moment I chose is when the crow drops the cheese when he opens his mouth to sing. I felt that there were very strong emotions that could be illustrated – the look of  anticipation and victory on the fox’s face, a the look of horrible realisation on the crow’s face or the opposite – the complete lack of understanding that he has been tricked. It is also not a static image – the cheese is dropping, the crow is opening his mouth and the fox is preparing to eat.

Therefore, I felt that it was very important to capture the right expressions. I looked at manga, where exaggerated facial expressions are a key part of the style. With regards to the style, I knew I wanted a very animated style. I thought this would be the best way to create strong character designs that would carry a lot of expression and effectively tell the story: expressions like the sneaky malicious nature of the fox, and the dopey naive expression of the Crow.

As I was creating a single image, it had to be interesting and hold the viewer’s attention. However, it needed to be clear and convey the frozen moment. I decided to make it an upshot, alongside the tree. I thought the most important element was the cheese falling and the expression of the fox. To emphasize the cheese, I knew that I couldn’t have it be drawn in front of anything or I would risk it being lost in the image, so I decided I would have to frame it around the fox and the tree to have it be against the sky where it would stand out. A benefit of using an up shot is there will be no ground in the image. It would just be the key elements shown. To make the other important part of the image clear, being the fox, I decided to have the fox be in the foreground. This would make the character larger and create a strong focal point to the image.

I wanted to show the sense of movement, and did this not just through the drawing of the cheese, but also the leaves falling nearby.

Tell Us About It- Refrences

I referred to a number of references like etexts and online sites. Here are some examples.

Dylan Foster, M. (2021) Yōkai: Fantastic Creatures of Japanese Folklore. Japan Society. (online) https://aboutjapan.japansociety.org/yokai-fantastic-creatures-of-japanese-folklore

First museum dedicated to Japanese folklore monsters opens near Hiroshima. (Apr 26, 2019) The Japan Times (online) https://www.japantimes.co.jp/culture/2019/04/26/entertainment-news/first-museum-dedicated-japanese-folklore-monsters-opens-near-hiroshima/#.XNkAM9hS9t8

Meyer, M. (2021) Yokai.com: The Online Database of Japanese Ghosts and Monsters. (online) http://yokai.com/

 

Spacey, J. (Oct 13, 2015) Japan Talk: 8 Types of Yokai. (online) https://www.japan-talk.com/jt/new/yokai

 

What is the visual culture of the subject? Ito, R. (May 20, 2015) Reviving Japan’s Dreaded and Beloved Ghosts. The New York Times. (online) https://www.nytimes.com/2015/05/24/arts/design/reviving-japans-dreaded-and-beloved-ghosts.html?smid=url-share

 

Tell Us About It- Development

I wanted to present the information in a stripped down and simplified fashion. I took reference from children’s illustrated books and their style of presentation; the layout and simplification of images and text. For example, ‘Van Gogh’ in the ‘Getting to Know the World’s Greatest Artist’ series by Mike Venezia (1988).

And ‘I is for India’ by Prodeepta Das (1996).

I also took inspiration from ‘India’ in the ‘Country Topics’ series by Anita Ganeri and Rachel Wright (2007). I was interested in the narrator characters and use of speech bubbles.

Tell Us About It- Development

Notes on Tell Us About It

I chose this topic because when I was young I thought Yokai were cool and interesting. I therefore thought that there would be an audience for this kind of information particularly young people who are interested in Japanese culture.

I chose the book format of presenting information as opposed to a video, as It would allow me to create images of these bright and interesting characters to accommodate the information.

I wanted to talk about the stories about these characters, as well as stories and mythology.

For some of my illustrations, I took inspiration from stories around the various Yokai and interpreted them in a consistent and clear way. I also wanted to express the characters in a more animated cartoon style to appeal to the audience.  I also took inspiration from historic depictions of Yokai from as far back as the Edo Period.

A range of gestures from the narrator Kappa character

 

Self Directed Project- Reflections

Looking back at the entire project, I’d say overall I am happy with the process and the outcome. I think in some instances I could have been better prepared, as it was much more time consuming than I had thought. Each individual page took around 9 hours.

With most of the pages, I am very happy with the linework. I think the expressions, although at times could have been better, were really strong and told the story of these characters’ emotions.

The main way I think I fell short was with the colouring process. I think my lack of knowledge regarding colour theory and colour harmony really shows. A basic understanding of how coloured light affects the local colour of objects would have been very useful, although I did learn a lot through my development and application. With regards to the outcome, I think in places the colouring is very effective and elevates the linework, but most of the time it seemed ill informed and unappealing. Next time I would try and do more extensive research into that subject.

If I were to do this again and re write my brief, I would definitely make the comic in black and white.