Vertical Project: Surrealist Collage

Below are three more influential collage artists that I found whilst collecting research for my vertical project on memory. The artists all have a surrealist element to their work and many are directly influenced by the work of the surrealist movement. I have analyses these artists and used their work as inspired for my own collage work, however mine will be applied to an animation instead of simply a print.

Andrew McGranaham

“I enjoy creating ‘scenes’ that could only exist in another time or dimension but still somehow seem familiar. I’m always challenging myself to do something new and unique. The improvisational and often freeform nature of physical collage is something I’ll never get tired of.”

San Diego-based collage artist and graphic designer Andrew McGranaham creates surreal, psychedelic collages inspired by ancient history, science fictions and surrealism. His imagery comes from vintage magazines and books, such as OMNI, LIFE Nature library and National Geographic. His work is far more graphic than that of the other two artists, as seen from the block colours and linear and geometric shapes.

Andrew McGranahan

Andrew McGranahan

Andrew McGranahan

Eugenia Loli

Influence by pop art, dada, and traditional surrealism Eugenia Loli uses photography from scanned vintage magazines and science publications to construct her collaged visual narratives. Her work is most closely related to the aesthetic I aim to achieve in my animation, she takes collaged elements and juxtaposes them into vastly different environments to their initial context, creating surreal and odd scenes.

Eugenia Loli

Eugenia Loli

Eugenia Loli

Sarah Einsenlohr 

The Montana based artist uses collage to create fictional environments from places of existence, this is to highlight the way in which humans have transformed the earth. She transplants the influence of humanity onto collaged images of untouched landscapes from vintage magazines. Her work is cleverly done as she seamlessly blends together collaged elements to create humorous surreal scenes. This level of sophistication when combining collaged elements together is extremely difficult and something I strive to achieve with my own work.

Sarah Eisenlohr

Vertical Project: Alice in Wonderland Dinner Party

We’re All Quite Mad Here! by Elena

Mad Hatters Tea Party by Unknown

Alice in Wonderland (2010) Film Directed by Tim Burton

Hollywood Regency Interior Design by Lisa Gilmore Design

“Yes, that’s it! Said the Hatter with a sigh, it’s always tea time.”
― Lewis Carroll, Alice in Wonderland

For my collage animation the imagery is inspired by the range of tasks and activities the gnomes at the Gnome Sanctuary in Cornwall were depicted taking part in, these tasks range from normal everyday activities to those which are bizarre and outlandish. One section of the gnome sanctuary had a series of gnomes positioned around a large dining table depicted having dinner. When I think of gnomes fairytales spring to mind, and as my animation is intended to also be in a surrealist style I decided to look towards the tea party from  Alice in Wonderland for inspiration for the dinner imagery.

The imagery above contains a long table or series of small tables, surrounded by chairs of various shapes and size. Upon the table are stacks of teacups, teapots spouting flowers, stacks of books, tophats, ceramic figurines, cakes and floating clocks. This juxtaposition of elements creates a fantastical, playful and surreal setting that I will aim to include in my own collaged designs.

Vertical Project: Surrealist Animation

At the beginning of this project I brainstormed all of the possible topics I could research that relate to my memory of the gnome sanctuary. From gnomes I identified dolls and puppetry, and from that I went on to identify the art movement surrealism. Surrealism fits my concept well as my memory is focusing on the whimsical humorous nature of the gnome sanctuary whilst also trying to convey the weirdness and strangeness of the situation.

Inspired by the introduction to Adobe After Effects that I attended this week I decided that my final format for this project will be an animation, this was also previously suggested during early discussions with the tutors. An animation seems fitting as well for a memory, when we remember past events we don’t tend to see the memory as a still and detailed image but instead we remember key highlights from that event which progress through time. There an animation drawing attention to key visual and auditory highlights, and progressing with time seems appropriate.

To combine the format of animation with the idea of surrealism I began to research surrealist animations, as seen above. Many of the animations use collage which has been photographed to form a stop motion film, this approach is quick and easy to do however I find the outcomes to appear rough and the rough nature takes away from the imagery. The bottom two animations however I think is the most successful, where the collaged elements have been digitally animated. The smooth nature of the animation and the elements placed on a flat background gives an eerie unnatural feelings that relates to my concept.

The imagery I choose to use in my animation will be inspired by my previous research into the garden centre aesthetic, looking at garden centre displays where the objects are juxtaposed into their setting. I will also seek inspired from my own memory of the gnome sanctuary. Whilst at the gnome sanctuary many of the gnomes were sculpted to appear to be taking part in a variety of activities, ranging from everyday activities to bizarre fantastical activities, therefore I will generate imagery based upon this.