Experimental Film Project | Direct Animation onto 16mm Film

Monday 12 February | 5:30-8 | Performance Studio, GP

Digital Music and Sound Arts students are invited to join Design for Digital Media students in a workshop on direct animation onto a 16mm film. This project will offer the students the opportunity to work with the physical elements of direct animation on to the film.
Participants will be provided some film stock to work on to create a few seconds of 16mm film footage that can be looped and played through a 16mm projector, the work will then be video captured and edited on the computer to create a final outcome.

The process of direct animation involves scratching into the surface of the film’s emulsion to make sequential patterns and shapes, or painting images, textures and shapes on to clear leader, negative and positive mark-making, and possibly contact printing in the dark room.

The workshop will also explore the historical contexts and ideas born out of the early years of experimental film production especially focusing on the Cinema of Attractions.

The Brief:
Students will work to the theme of ‘negative and positive’ and expole sequential animation of pattern and form, light and dark, subtle and overt mark making, try to convey different oppositional moods by the colour or texture and emphasis of the marks they make. Or they could attempt to portray an idea that has an oppositional message to the original image (if there is one on the film). Or merely consider two opposing ways of looking at an image as a sequence.

There is an additional optional extra theme of Altitude
If students opt to make work with this theme, the resulting work can be entered for selection as part of a group screening at the Towner Gallery in April more info to come…

The Final Outcome:
A short (30 to 120 seconds) moving image piece that explores the theme of Negative/Positive (or Altitude). This can be either presented as a film loop on the projector or as a digital outcome.

Be experimental . . .

The workshop will be led by Louise Colbourne and Jim Hobbs.

Spaces are limited. Booking necessary.

Projection Mapping Masterclasses with Rafael Vartanian (DMSA Alumni)

We are happy to have DMSA Alumni back to lead two masterclasses on Projection Mapping. Rafael graduated from the course in 2016 and has received the Honourable Mention Award for his final project ANTHROPOCENE.

Rafael will be introducing our L4 students to the art of projection mapping on the 7th of February and our L5/L6 students on the 8th.

The full programme for each day can be dowloaded in the links below

DMSA_L4_7Feb2018_Schedule
DMSA_L5L6_8Feb2018_Schedule

Mini-feature: Sloth Operator Radio

This month we are taking to  Ivan Camps & Boogie Man Aka Álvaro Villar, both Year 3 students and producers of ‘Sloth Operator Radio’, a weekly broadcast of emerging techno music on Resonance Extra.

DMSA: Three Important words that represent you as a creative person.

I.C.: Perseverance, Integrity and exploration.

B.M.: Creative, alchemist and bored.

DMSA: When did you start working with sound and music?

I.C. I started back on 2008 when I formed a band with a friend and started creating music and gigging, meanwhile, also I was doing some DJ’ing in local venues in Brighton.

B.M. I went for five years to a music school playing guitar studying Classical music and Flamenco. I went to the Conservatory in Madrid, so I got a bit depressed because the little kids in my class were far better than I. Then, when I was 15, I discovered techno, left music school and started to produce with my computer and my old friend Luis. Luis had an old mixer from his uncle, who used to be a wedding DJ back in the 70’s, another friend bought a turntable and a stereo Hi-fi with cassette deck, and we started to record our first mix tapes. Those were really inspiring, challenging, and learning times because we played with a cassette and one turntable, so was just possible to mix one way, we looked for tracks with a melodic intro to be able to sync the cassette with the turntable.

DMSA: In What ways has the DMSA course supported or helped you to develop in to who you are today creatively and professionally?

I.C. Has helped me to understand better my creative instincts.

B.M. DMSA opened my mind musically speaking. All my life I saw myself as a Techno DJ “Superstar”. The course showed me that I could be ending composing music and sound design for TV, films and/or video games. The course has also shown me how to create my own sounds on ways previously unimaginable for me, like creating my own devices and sound field recording. Practices that blew my mind were the soundwalks lead by Dr. J. Milo Taylor.

Can you tell us a bit about Sloth Operator Radio?

I.C. The original idea comes from Álvaro, I liked it and joined the project.

B.M. The idea of creating a radio show came from my first year at University of Brighton. It was not successful and end it up just as an idea. A couple of years later I discussed the idea with Ivan and Kevin. We joined forces and developed the idea of the program’s format. Thanks to Maria Papadomanolaki who gave us the contact of Peter Lanceley in Resonance Extra we were able to start the broadcast of the program.

The program pretends to offer an alternative view on Brighton Club scene which lacks of the genres we play in our show.

DMSA:What are your plans for near future? Projects, events, visions…

I.C. Be a better DJ, lunching our own collective, releasing our own productions and running a night, at least once a month. Ideally weekly, about dance music (non-commercial) in Brighton.

B.M. The first thing to accomplish is to finish my final degree project and graduate at University of Brighton. Future plans?? As Yoda said, “Impossible to see, the future is”.

SOR Facebook Group
 
SOR Soundcloud

Sloth Operator Radio | Inaugural Transmission on Resonance Ettra

Producers and sound designers, and DMSA L6 students, Ivan Camps and Álvaro Villar (aka Boogie) with Kevin Noon, recently launched the first episode of their radiophonic series Sloth Operator Radio, broadcast weekly on Resonance Extra, Thursdays 6-8pm.

Sloth Operator Radio is an electronic dance music show with special
dedication to the latest tendencies on Techno music in the U.K.

The 2 hours show is divided into two Dj sets, one run by guests, with a brief
interview from presenters , and the second half a Dj set run by hosts.
The program gives room to both emergent as well as established Djs who
give us their perspective on Brighton’s as well as U.K’s scene.

Sloth Operator streams real-time via Facebook Live, which also it is available,
at later stage, as podcast on Soundcloud and Mixcloud.

Podcasts contain a detailed track list of each set emitted on the show.
The show takes place at University of Brighton, broadcasting live with an
audience.

soundcloud
facebook/

DMSA Mini-feature: Olivia Louvel (Y2 Student)

Olivia Louvel

Olivia Louvel is a French-born, British composer, producer and artist whose work draws on voice, computer music and digital narrative. As with many of the DMSA students, Olivia has come to  engage with sound, and eventually the course, through a unique pathway.  She has produced a body of  exiting and critically acclaimed projects and we are very happy to have her on the course, currently in her second year.

DMSA: Three words that describe you as a creative person?

OL: carver, organiser, experimentalist 

DMSA: When did you start working with sound and music?

OL: My initial artistic outlet was voice then theatre. Some time after I graduated from the National Conservatory of Dramatic Art but nothing was really happening for me as an actor (which in hindsight was probably for the best!) I began making some weird sound objects on a mini-disc with voice and found sound objects, it was very fragile, I didn’t have yet access to a laptop. Then I finally got an  iBook and with an Mbox I could run Pro-Tools and that was it, the liberation! My liberation of sounds. 

DMSA: In what ways has the DMSA course supported or helped you to develop into who you are today creatively and professionally?

OL: The DMSA course is helping me fill in some theory gaps and contextualise my practise. Being self-taught, I am joining the dots and it’s wonderful to learn to articulate my thoughts, talk, write an essay. It’s a laboratory for ideas, experiments and exchange. It is a privileged moment and I’m enjoying every aspect of it. Last year, I had the opportunity to compose a piece for multi diffusion channels, this was exhilarating. I also took part in a DMSA collaboration with the Brighton Youth Orchestra, supervised by senior lecturer Jean Martin. Along with two of my fellow students, Sonny Bacon and Luke Vosper, we had the opportunity to perform with the BYO at the Brighton Festival, it was a wonderful challenging experience. Throughout the course, I also stepped into the world of Pure Data, Max/MSP which opened new avenues of experimentation for me. There were certain projects last year which I am now planning to develop further into a new composition.

DMSA: Can you tell us a few words about your ACE-funded project ‘Data Regina’?

OL: Data Regina is inspired by the reigns of two queens/ rulers of the 16th century, Mary Queen of Scots and Elizabeth I. I was drawn to the life and writings of Mary Queen of Scots, a poet and essayist herself and one of the most read woman of her time. What surprised me the most is that we know very little about that creative aspect of her life. She documented her turmoil, her captivity (19 years) through writings. The last sonnet she wrote ‘Feb.8 1587’ was on the morning of her execution. I’ve assembled a digital narrative through songs and ‘battles’ which are instrumental tracks inspired by the 16th century battles on the Anglo-Scottish border. As well as the publication of a CD, there is a dedicated online platform www.dataregina.com  to showcase the 3D animations produced by young animator Antoine Kendall as well as curated historical references. I am very grateful for the Grant for the Arts received from the Arts Council. 

DMSA: What are your plans for the near future? projects, events, visions?

OL: I’m participating in our DMSA night at Komedia, ‘loadbang ~’, a night of electronica, experimental, ambience, glitch with live projection mapping. I will perform a short set of material from Data Regina, the event is the 5th of December. [fb event page]

Last month we launched with the DMSA the audio walk, ‘ReHear’, partnering with ‘Echoes’ a platform which allows you to create and explore immersive geolocated experiences. This fascinated me, it opened up new possibility to envisage sound in space, in the virtual in a near future…

Website:  http://www.olivialouvel.com/

SAVE THE DATE: Loadbang~ | Komedia | Dec. 5th | 21:30

lOCATION

TICKETS

A night of Electronica | Experimental | Ambience | Glitch
+ Live projection mapping.

From electronic artists to visual programmers, we’re bridging experimentallism with the knocks of the UK soundsystem. With an eclectic line-up of artists and DJ’s, it is an honour to showcase such innovative music from digitally-oriented creatives.

If you’re a fan of Warp Records to the more contemporary works of Ryoji Ikeda, Tim Hecker or Alva Noto – then this is not one to miss.

LINE-UP :
Jeph Vanger/Jack Lister
Olivia Louvel [Catwerk]
Auxx [BBC Music x URBNET]
Aki Purser & Oli Johns
Luke Vosper & Tarek Goraicy
Martia
Jamie Moore & Thomas Aurelius
Nile Ezra
Patrick McCauley

DJ’s
2LATE (High Focus)
Danny Baron
Samiriah Roye

DMSA Mini-feature: Jeph Vanger (Y3 student) received Breakthrough Award

Greek sound artist/sound designer/music producer (aka Jeph1) and DMSA student Jeph Vanger was recently awarded the Norman Cook Digital Music and Sound Arts Breakthrough Award 2016/17 for finishing first in his year (Level 5). This is the second year this award has been around and it is a way for  showing appreciation to students who excel at their studies. The award was established by famous music producer Norman Cook aka Fatboy Slim.

On the occasion of the award, we asked  Jeph a few questions.

DMSA: three important words that represent you as a creative person

JW: Sound, Vibration, Viscerality

DMSA: When did you start working with sound and music?

JW: It was right after school (18 years old) when I sold my video game console to buy my first turntable and start experimenting with records, music and sounds.

Ithaca: upon every arrival, Teaser from Gesamtatelier on Vimeo.

DMSA: In what ways has the DMSA course supported or help you to develop into who you are today creatively and professionally?

JW: The Digital Music & Sound Arts course in Brighton has made me believe that every single creative idea can be possible through experimentation and exploration. It has also widen my music horizons and helped me to open my ears and listen. In a world where overwhelming amounts of information and screens are taking over our lives through passive immersion, I think that is important to return back to pure non-distractive listening processes. More importantly, the DMSA course has filled me with hope in regards to make my goals and dreams reality as, over this year, I have been already involved in 6 theatre and performance professional projects as a sound designer and composer. Moreover, through the course, I have exhibited sound and visual installations which have been originally made for one of the course’s modules. 

Henosis Installation Preview from Jeph Vanger Sound on Vimeo.

DMSA: What are your plans for the near future? projects, events, visions

JW: I am currently focusing on the development of my dissertation and also my final sound installation. Both of those are going to be related with how hand-made speakers can sculpt the final sonic result in a specific space -“Physical Sound Design” as I’d like to call it- and they are going to examine the relation of space and sound in general through the construction of original replicas of the historic Altec 1505b Horn which has been used in theatre spaces during the 60’s & 70’s. 
 In addition, in regards to my sound design & composition projects, I’m putting the finishing touches on the modern take of “The Picture of Dorian Gray” theatre play directed by John O’Connor. This play is touring in Italy for the next two months. I’m also going to be working on the sound design of “The Opportunist” short film about kleptomania directed by Matt Page
 
When it comes to events, after my last gig in Brussels, I’m about to announce new dates for my Dub music project “Jeph1”. I’m also performing an experimental set at Green Door Store in Brighton on the 4th of December for “Splitting the Atom” experimental/free/noise all dayer. 

My overall vision for the near future is to continue working on various sound and music projects which are different, but at the same time influencing each other. 

ReHear: Launch Event

29 September 2017
14.00-16.00PM

The event is free but booking is necessary.
BOOK

Location

Performance Studio
Grand Parade Campus
University of Brighton
[MAP]

The Digital music and Sound Arts course (School of Media, University of Brighton) teams up with Echoes.xyz to launch a new mobile phone audiowalk showcasing selected works by current staff and students in the course. The launch event is part of the Brighton Digital Festival 2017 programme and is supported by the University of Brighton’s School of Media.

For ReHear, the artists chose a specific site to locate their work within and to give it a new life and identity. ReHear places these pieces in real locations across Brighton and asks us to hear again but differently. Using a mobile phone and a pair of headphones, anyone can walk around and experience the city anew.

On the 29th of September, ReHear will have its official launch as part of a special event where members of the audience can meet the artists and the app developers and learn more about the project, the technology behind it and the process of creating it. They will then have the chance to use their mobile phones to experience the project.

Featured artists:

Jean Martin, Charles Pender, Mandie Brooks , Sonny Bacon, Jedd Winterburn, Olivia Louvel, Brianna Leeds, Samirah Roye,  Jordan Edge, Steven Mallinder, Maria Papadomanolaki, Jeph Vanger.

Please bring a mobile phone with WiFi/3G/4G capabilities and a pair of headphones.

The Digital Music and Sound Arts course explores innovative AV media, music/sound arts practices and productions.

@dmsabrighton #ReHear #BDF17

Echoes gives you the freedom to explore breath-taking GPS-triggered audio tours wherever you are.

@echoesxyz

This event is open to all people.

Image: Charles Pender – Maelström

Todays Spotlight: Digital Music and Sound Arts Degree Show 2017

Every year, our students’ interests, talents and curiosities are manifested in many surprising and innovative ways. Each degree show delivers a whole new range of explorations, provocations and creative outputs. Either in the form of instrument building, video game design, sound installation art or sound for film and new media, the DMSA students offer new perspectives into what is possible through sound and a way of thinking about and doing with sound that goes beyond the audible into other senses, materials, technologies and the body. The 2017 Degree Show presented a series of ambitious, at times, large scale projects that grasped the attention of audiences and industry specialiststs who attended the Degree Show. Our students Guoda Dirzyte and Jordan Edge won awards for the outstanding quality of their pieces. This is of course the result of hard work often involving the extensive support of our technical staff and mentoring and guidance by our academic team.

List of Works
Guoda Dirzyte – Kokon Dansetsu Ma (Sound Installation)
Charles Pender – Maelström (Sound Installation)
Joseph Higgins – Many Gods, Many Voices (Sound Installation)
Maja Mihalik – bio.adversity (AV installation)
Jordan Edge – acclimate (Installation)
Justin O’Brien / John Doe – 2.1 Audio Piece – Number Stations and Short Wave Radio (Radio Art Composition)
Navid Asghari – Circadian (Found Footage / CCTV Film)
Ben Murphy – Avatar Arms (Video Game Design)
Lorcan Thompson – To Eternity (Experimental Film)
Rory Williams – Bend-A bespoke instrument for neurological disorders (Interactive/Instrument Design)