John Evans. Computer Science (Games) BSc(Hons)

Desk navigating robot using computer vision

Computer Science (Games) BSc(Hons) student John Evans tells us a bit about his course  and demos his final year project robot at the Computing Degree Show.

“I chose this course as it is a general computer science course which could give me more options compared to focusing purely on games.  The artificial intelligence modules and web-based games module were the most exciting for me personally, as I got to explore interesting concepts with technologies I enjoyed using.

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Amandeep Kaur Bhasin. Computer Science BSc(Hons)

My Brighton experience – Amandeep Kaur Bhasin, Computer Science BSc(Hons)

I had an interest in technology from a young age and believed that Computer Science would allow me to understand more about tech and learn the skills I would need to join the tech world. Brighton is also known as UK’s next digital tech hub and this can be seen by the various small business and start-ups within the area. This makes having the University of Brighton on my CV much more valuable for employers.

I would highly recommend Computer Science to anyone considering it. There is a good mix of modules within the course (mostly technical) but you will have a few modules throughout the degree which will teach you how businesses may apply these principles.

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Nafis Rubio Borrego BSc (Hons) Computer Science

Training NHS staff with augmented reality

Nafis Jared Rubio Borrego, Computer Science BSc(Hons), took time out from presenting his work at the computing degree show to tell us a bit more about his project and placement experience.

“I love the diversity of the City and the University of Brighton is a nice place to study – it’s flexible, creative and exciting.

One of the highlights of the course was doing a placement year with a medical company, Eschmann Holdings, as Junior Software Developer. During my placement I implemented a continuous integration service using only open source software. I also developed an API (application programming interface) that connects to a US database and synchronises requirements for projects with the UK database.  In addition, the augmented reality application for the training of the NHS staff I worked on was also the basis for my dissertation.

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University’s privacy protection success

The University of Brighton has helped develop a new software system that empowers citizens to take control of how their private information is used.

Hospitals in Spain and Italy, and government departments in France, Italy and Greece, have successfully applied the new platform in pilot projects, and the European Union has asked for presentations highlighting key aspects and successes.

Funded by the European Commission’s Horizon 2020 programme, the two-year ‘VisiOn: Visual Privacy Management in User-Centric Open Environments’ project has concluded with the successful development of a visual privacy management platform that enables citizens and public administrations to understand and visualise their privacy needs. It identifies conflicts with regard to different privacy needs and privacy laws and it provides warnings to citizens and organisations informing them of potential privacy breaches.

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What makes Hove, actually?

Members of the public are being invited to come up with ideas as to what makes Hove Hove.

Workshops are planned for people to suggest stories and objects for the Hove Plinth, a new cultural attraction on the historic Hove seafront designed to showcase the best in modern day sculpture.

The University of Brighton is working with sculptor Jonathan Wright who is creating the plinth’s ‘Constellation’, a mechanical model of the solar system and iconic images associated with Hove.

University experts are supporting Jonathan in the Constellation’s final design using 3D technologies for the digitisation of the icons and production of the sculpture.

Dr Karina Rodriguez Echavarria, Senior Lecturer in the School of Computing, Engineering and Mathematics, said: “We are supporting Jonathan with our expertise in 3D technologies for digitising cultural heritage and enabling the production of the icons for the sculpture.”

“We are holding a series of workshops in the Brighton and the Hove museums in the next two weeks and we would like members of the public, our students and staff, to come along and tell us their views on the most exciting, relevant or significant places and landmarks in Hove that make it special and interesting, and to tell us what objects communicate why it is a place to be proud of.”

The Hove Museum workshops are on 24 October, 10am to 12 noon and 2pm to 4pm. Brighton Museum workshops are on 31 October, 10am to 12 noon and 2pm to 4pm.

Bring a photograph, digital or printed, displaying suggested objects. To attend, email Jonathan at jhhwright@me.com stating preferred session.

The plinth has been crowdfunded and is supported by the Hove Civic Society. For more information go to: http://www.hovecivic.org.uk/shaping-future/public-sculpture/hove-plinth-our-vision and http://www.hovecivic.org.uk/sites/hovecivic.org.uk/files/Hove%20Plinth%20infopack%202017-03-08%20Constellation.pdf

 

A winning placement year

Arun receiving his award

Arun Sharma is currently on placement as a junior software engineer at West Control Solutions, and is one of two recipients of the Lancia Consult Award for Excellence in a Computing Placement Year at our school awards ceremony.

We caught up with Arun, a student on our Computer Science (Games) course, to find out more about his placement and life at Brighton.

“I’ve always wanted to explore a degree with an emphasis on games, and Brighton offered me the chance to do so, with the opportunity to transfer from a partner college to the second year of the Computer Science (Games) course here.

Highlights of the course for me include the variety of lecturers and their well-established backgrounds, and the 3D Graphics and Animation and the Intelligent Systems modules. Intelligent Systems not only provided a glimpse into game development but also other real-world applications.

I must also recommend the placement year; regardless of any computing course you apply for. It expands your knowledge, allows you to make new contacts as well as possibly having a job offer at the end of it!

The placement office was absolutely excellent, consistently reviewing and offering improvements to my CV and offering mock interviews and tips. I am currently on placement at West Control Solutions as a junior software engineer. The Computer Systems Architecture module has been invaluable for my placement, giving me a solid understanding hardware basics for computer systems. I have already formulated a final year project using the technologies and programming languages I have acquired on placement.

I plan to use my course to get into the games industry. In addition to this, there is a possibility I may pursue a masters in Software Engineering using this degree as a base.”

Congratulations to Arun on his achievements so far!

Celebrating success

We celebrated some fantastic successes today with our award-winning computing students.

Head of School, John Taylor, introduced the School of Computing Engineering and Mathematics awards ceremony by leading a round of applause and congratulating all our winners.

Congratulations to Beck Rush, Digital Media Development BSc(Hons) and Arun Sharma Computer Science (Games) BSc(Hons)who both received the Lancia Consult Award for Excellence in Computing Placement Year and £500 each. The prize is awarded by a University of Brighton alumnus, the MD of Lancia.

Becky spent her placement year at the BBC, you can read about some of her experiences on this blog, including this post. And Arun worked for West Control Solutions, a local software company. We will be finding out more from Arun about how his placement went, soon.

Rupert Agnew Computer Science BSc(Hons) received the FDM Group Prize, and £250, for the best development project from a final year student completing either the Computer Science BSc(Hons), Computer Science (Games) BSc(Hons) or Software Engineering BSc(Hons). You can find out more about Rupert’s project on the blog, here.

Digital Games Production student, Laura Marquick was the recipient of an award from one of our accrediting bodies, the BCS, the Chartered Institute of IT Project Prize for the best project by a final year undergraduate computing student. Laura’s project explored ways to use the structure, abstraction, and discipline of programming to interpret physiological data from the human body and product unique visual effects that reflect the natural beauty of the body’s biological processes.

Our computing division has strong links with Wired Sussex, and Digital Media student, Jaime Dare, and Digital Games Production student, Scott Jarvis were the recipients of awards from Wired Sussex for the best project for a Digital Media, Digital Media Development and Digital Games Production by a final year student.

The celebrations for our graduating students continued into the afternoon with our school graduation ceremony at the Brighton Centre.

Congratulations and well done everyone!