Artist or Coder? Or a bit of both? Thinking of a career in the Games Industry?

…in that case Grads in Games may have something for you, namely *drum roll*…

Over to GinG for more info…

“Grads in Games run two exciting competitions for students who are aspiring to enter the gaming industry. Entrants pick a speciality from code, character art, environmental art, animation, and new this year – VFX, and experience a three-stage process designed by members of the industry to mimic a standard recruitment process.

What’s up for grabs?

  • A chance to win a job or internship opportunity with leading studios.
  • Receive personal feedback on your work and advice from industry programmers, artists and animators.
  • Many entrants use the sought-after skills and portfolios they develop to secure a job in the games industry upon graduation.
  • Experience an interview panel in front of members of the games’ industry, and receive tailored feedback to improve your employability.

The competitions:

  • Search For A Star – Final year or graduate games programmers, 3D artists, animators & VFX artists.
  • Rising Star – Students who are not yet in their final year of study who are interested in programming, 3D art, animation or VFX.

This year we’re working with our studio partners Playground Games, Sumo Digital, Boss Alien & nDreams alongside our development partners Furious Bee, Edge Case Games & GaaSworks.
So what are you waiting for? Enter our Search for Star or Rising Star competition before 24 January 2017 by filling out a simple application form on our website: http://gradsingames.com/competitions/

 

…all in all, not bad, eh?

While you’re at it you could do worse than check out the wealth of resources on the Grads in Games site too, including CV and portfolio tips, advice on routes into the industry, choosing a course and more.

Want us to check over your application before you submit? No problem at all, just drop us a line at careers@brighton.ac.uk.

artcodingcompetitioncomputerdesigndigitalemployabilitygamingIT

Paul Rothwell • 09/01/2017


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